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Download C# Threading Handbook by Tobin Titus, Sandra Gopikrishna, Visit Amazon's Tejaswi PDF

By Tobin Titus, Sandra Gopikrishna, Visit Amazon's Tejaswi Redkar Page, search results, Learn about Author Central, Tejaswi Redkar, , Srinivasa Sivakumar, Fabio Claudio Ferracchiati

This ebook addresses the basic devices of home windows and .NET programming - threads. a robust realizing of the function threads play in application execution, how a number of threads can have interaction to be able to make effective courses, and the pitfalls to watch out for while constructing multithreaded functions, are all center to a developer's skill to increase potent C# courses. This booklet will hide how .NET purposes are done, the existence cycle of a thread in .NET, how the .NET Framework makes use of threads, how threads paintings in an event-driven atmosphere, how we will be able to steer clear of race stipulations and deadlocks, how the task of a number of threads may be synchronized, and the way to debug multithreaded functions. We end it off by means of describing the production of a multithreaded community application.What is superb approximately this ebook? Threads are primary to the best way GUI and server functions function; in case your code is operating in a GUI, then you are already writing code in a threaded surroundings. An ASP.NET web page additionally runs in a threaded surroundings. This ebook goals to hide the tough problems with threading in .NET, and especially to take action from the viewpoint of C# builders. Threading is via nature challenging to know, yet an important step in the direction of mastery of programming for the .NET platform. This e-book is aimed toward practising c# builders who have to make sure that their purposes can make the most of the threading functions of the .NET Framework.

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Finally, the method will enable the Start button and disable the Pause button. public void GeneratePrimeNumbers() { long lngCounter; long lngNumber; long lngDivideByCounter; bool blnIsPrime; long[] PrimeArray = new long[256]; // initialize variables lngNumber = 3; lngCounter = 2; // We know that the first prime is 2. Add(2); while(lngCounter < 256) { blnIsPrime = true; // Try dividing this number by any already found prime // which is smaller then the root of this number. for(lngDivideByCounter = 1; PrimeArray[lngDivideByCounter] * PrimeArray[lngDivideByCounter] <= lngNumber; lngDivideByCounter++) { if(lngNumber % PrimeArray[lngDivideByCounter] == 0) { // This is not a prime number blnIsPrime = false; // Exit the loop break; } } // If this is a prime number then display it if(blnIsPrime) { // Guess we found a new prime.

Exiting void Main! Starting the engine! Checking the Battery! Checking for Fuel! Checking the engine! Finished checking the Battery! Fuel is available! Finished checking the engine! Engine is ready! As you can see, each of these methods works in it's own thread and is executed in its own time-sliced slot. Spinning Threads with Threads with Threads We can split the Car class into separate classes and we could build two more methods in a new Engine class called check1() and check2(). Then the Engine class will execute the check1() and check2() methods in its own thread as shown in Figure 2.

In a typical environment, new files would be placed in this directory infrequently. Based on this information, at first glance, this might seem like a good time to start a new thread when a file is found. You would be right, but think about what would happen if the service that processes these files was stopped. What happens if a network problem prevents the service from accessing the directory for a long period of time? The files would pile up in the directory. When the service finally started again, or was allowed access to the directory once again, each file would essentially spawn a new thread on the service.

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